Ideal Next Interface
Fluid, ubiquitous, and made for your (sub) conscious mind
We must rethink the way we design systems and interfaces, with an emphasis on creating more intuitive, context-aware, and collaborative technologies that can work hand-in-hand with humans across all domains of life.
A technical interface is the bridge between the system and its external entities (humans or otherwise). Interfaces enable a communication channel through which information is exchanged.
The interface is required to enable interactions. It gives us the ability to control machines and thus get the tasks done. Historically interfaces were developed to let general people use multi-utility systems and to provide custom control of these systems.
If we notice our interactions with technology, they can be majorly put into 3 buckets: 1) System Feedback, 2) Custom control of the system, and 3) System presenting information. Let’s go into each one of these in a bit of detail.
I believe there is a high need to look at how we interact with technology. Not just software but the entire technology. We need to look at it as a whole, the interaction between machines and humans. With the advent of human-machine integration, and ambient systems, it is all the more needed.
I will pen down the key points that we can ponder while figuring out the next interface.
Central Attention → Our current technical interfaces are majorly centralized. We need to put our full central attention to any type of interaction with the technical systems. They are designed in a way to carve us out of our surroundings and give them every unit of our attention. While this is needed for the 3rd type of interaction, it ain’t always necessary for 1st, and 2nd. For system feedback and system customizations, I believe our peripheral attention can also play a role. It is very important for us to note this point because technical systems around are increasing but we only have limited central attention to give. As per research, our brain can only keep 6 pieces of information at one go to make a decision. Giving away central attention stops us from being more present and attending to our objectives.
Limited interaction bandwidth → Also, our interaction bandwidth with machines is limited in the current forms. By interaction, we mean the information transfer from humans to machines and vice versa. Increasing the size of screens and other interfaces isn't a practical solution in the long term. To enable human-machine integration a more robust and fluid interaction is required. So that we can pass more information, and receive more information in a variety of formats, with less effort. One way to consider this is the utilization of peripheral attention which can primarily process more information than central information.
Both the above-mentioned pain points also limit us to place technologies and interfaces where the centralized nature of technologies cannot be used. Like an emergency room where technical suggestions can be helpful but the staff cannot put their efforts in order to make machines work in that critical moment. Machines need to do that work, which is not possible with our current interaction methods. There are also tons of other similar use cases where we can discuss a similar situation.
It's a significant challenge to describe a truly ideal interface because it's impossible to design a single interface that will work perfectly for every specific use case. However, I'd like to explore some of the key considerations that should be taken into account when designing any interface, particularly for the next era. As time goes on, this list can be expanded and improved upon.
An ideal interface should have the following qualities.
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